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#41
Announcements / Re: Last aCis updates
Last post by Tryskell - October 01, 2021, 07:25:45 PM
Changeset 402 (2516)

SpawnManager, Castles / Sieges, Scripts, Bugfixes, Organization


Initial implementation of L2OFF territory system - ty Hasha
    - Allow NPCs to randomly spawn over a defined territory, which is considered as "their" territory.
    - Allow to spawn multiple NPCs, if part of the same event.
    - Implement "out of territory" concept.
   
Following spawnlist types are now handled by that new system :
    - Regular
    - Raidboss
    - Seven Signs
    - Day/Night
    - Autospawn
    - Castle guards

Castles / Sieges
    - Implement PC guards upon start/mid victory.
    - Mid victory upon NPC siege doesn't end the siege anymore.
   
Scripts
    - Add FollowerMovingAroundMaster script. Delete TownPet instance. Register some Folk as MutedFolk.
    - Queen Ant
        - Guard Ant now teleport if out of territory. Ty Denzel for report.
        - Add a Player kickout behavior upon Queen Ant spawn if they are on territory.
        - Guard Ant randomly frenzy, not Royal Guard Ant.
    - Fix Zaken teleport behavior. Add missing offset upon teleport. Ty Denzel for report, Hasha for fix.

Bugfixes
    - Fix Beholder of Light 1 second respawn time. Ty Denzel for report.
    - Seven Signs monsters seal stones drop now depends about current winner few different spawnlists based on current seal owner).
    - No more "multiple times" spawns (some areas were previously flooded by monsters).
    - Monsters attack timeout is now handled by "out of territory" concept (60s timeout during combat mode, refreshed if returning to territory meanwhile).
    - Fix one typo over main menu. Ty Denzel for fix.
    - Fix Tutorial Book spam upon Player log out/in. Ty Denzel for report.
    - Cancel Player associated QuestTimers when such Player logout.
    - Fix 3075, 3079 and 3192 skills. Ty Denzel for report, Hasha for fix.
    - Skill oneshots upon Attackable properly trigger faction call behavior. Ty Kitsos for fix.
   
Organization
    - Add Npc#isInMyTerritory() concept.
    - Add ScriptEventType#OUT_OF_TERRITORY concept (used notably by Queen Ant script).
    - Add ZoneType#getKnownTypeInside(Class<A>, Predicate<A>) for easier usage.
    - Rename ZoneType#movePlayersTo as ZoneType#instantTeleport.
    - Add artifacts locations into CastleManager. They aren't controlled by SpawnManager anymore. Add related infos into castle.htm.
    - Rework ControlTower to use getScriptValue.
    - Implement IXmlReader#parseLocation(NamedNodeMap) and parseSpawnLocation(NamedNodeMap).
    - Move few methods from Location to Point2D (addStrictOffset, addRandomOffset, addRandomOffsetBetween). Introduce addPositiveOffset method. Rename addRandomOffsetBetweenTwoValues > addRandomOffsetBetween.
    - Replace the way new forum id is being generated. Ty StinkyMadness.
    - Pagination cleanup. Ty StinkyMadness.
    - All uses of Pagination are visually unified (//bk, //find, //skill and //skill list, //knownlist, //effect).
    - Replacement of <center> tags inside <td> by <td align=center>
#42
Announcements / aCis PTS "Blackbird" is on !
Last post by Tryskell - October 01, 2021, 07:06:48 PM
I'm proud to announce a PTS (Public Test Server) called "Blackbird" is actually on, reachable from 161.97.185.208 !

The account creation is set to Auto, and characters are directly set with access level 8 (master access level). It will be updated with latest, experimental sources every week if some useful/testable edit was done.

You can find a system folder with L2.ini already encoded (you have to use latest, updated IL client) here : http://anothercrappyinterludeserver.com/files/PTS/

Please, don't restart/shutdown server by yourself or I will have to restrain access. If the server is stucked (instability issues), consider to report it in reports. If I'm not available, you are allowed to RESTART the server. Shutdowning it will make it unavailable for anyone.

If you //find me ingame, you can PM me or //teleportto on me. If you lack about admin commands knowledge, consider to use //help. It handles every single admincommand, with a little description.

Good tests to everyone ! :dw2_14:
#43
Announcements / Re: Forum Announcements
Last post by Sido - September 07, 2021, 01:50:13 AM
Forum is back.
Some configs, images\files might not be as they were before, please report anything that seems unusual.
#44
Announcements / Re: Forum Announcements
Last post by Sido - September 04, 2021, 10:34:05 PM
We will be performing scheduled maintenance this next week. During this time, aCis forum is expected to have downtime periods.
#45
Crappy servers / -
Last post by AlexTic - September 02, 2021, 08:49:47 AM
seems like lately our order guild VAMP is pretty active with 4-5 members online and there are no chaos guys ever really to be seen.
#46
Announcements / Re: Forum Announcements
Last post by Sido - August 27, 2021, 09:41:32 PM
Registration allowed.
#47
Announcements / Re: Forum Announcements
Last post by Sido - August 23, 2021, 07:52:33 PM
Update
-custom theme still unavailable
-registration still temporary disabled

Some configs, images\files might not be as they were before, please report anything that seems unusual.
#48
Announcements / Re: Forum Announcements
Last post by Sido - August 22, 2021, 07:53:47 PM
Registration temporary disabled.
#49
Announcements / Re: Forum Announcements
Last post by Sido - August 22, 2021, 07:41:01 PM
Custom theme disabled.
Some mods are disabled as well.


If images, attachments are missing, please report.
#50
Announcements / Re: Forum Announcements
Last post by Sido - August 22, 2021, 03:24:19 PM
Attachments and any other custom file/image, together with aCis theme are not available ftm.