aCis


Cycle 390-399 focus : Stabilization, quests end. Changeset 397 (2224) is up ! Geoengine / Movement, Admin commands, Scripts, Bugfixes, Organization

Recent Posts

1
Crappy servers / [L2J] Lineage 2 Aelia PvP
« Last post by L2Aelia on Yesterday at 08:21:59 PM »
Welcome to Lineage 2 Aelia Project
Our team is here to give you the best experience by playing our project
Grand Opening - on January 30, 2021,19:00 GMT+2

Website: https://l2aelia.com
Facebook: www.facebook.com/l2Aelia​​​​​​​
Discord: https://discord.gg/gaeUAFnQWm


Lineage 2 Interlude.
Type: Custom PvP Server
Main Town Giran
Exp/Sp: x1000
Drop: Custom
Epic x1 - (Most Damage Dealt)
Balanced Classes
Instant Level 80
Automatic Potions - We have Automatic potions enabled, you can use them just by left-clicking on the potion of your choice




Safe Enchant: +3
Max Enchant: +20
Normal Scroll Chance: 65% (+0 to +14)
Max with Blessed : 100% (+0 to +14)
Max wtih Crystal : 50% (+14 to +16)
0->14 (100% chance)
Fail = Same Enchant
Custom Scroll : 100% (+0 to +16)
16->17 (95% chance)
17->18(90% chance)
18->19(85% chance)
19->20(80% chance)
If you enchantment fails, it will remain at your previous enchant.
Example: If you enchant from +19 to +20 and it fails, it will become +19




Max 1 Active + 1 Passive
High Grade Lifestone Chance 10%
Top Grade Lifestone Chance 20%
Custom Grade Lifestone Chance 30% (Dropable from Raids,Party,Dungeon zones)




Custom Armors(Apella,Dynasty,Rykros)
Custom Weapons(Gold,Ancient Gold)
Custom Jewels(Premium Rb Jewels)
Custom Tattoos
Custom Mask with Special Status
Custom Items can be divided to Classic And Pvp
Classic Customs gear can be obtained by farm
Pvp Custom gear can be Upgraded from Classic + Materials
Custom boss scrolls(Increasing speacial status for 1hour)





Vote Reward - Vote Reward System with a 12h cooldown usage and a 12h duration Vote Buff that you can obtain each time you vote.
Voting to each site from Vote Manager you will get EXTRA Vote Coins
If you vote at least in at 1 site you will get Mass vote Reward + Vote buff
Vote buff will be available to all your players , every time you want it (in vote NPC)
Vote buff and Button will be available for 11 hours , then you have to vote again to get it




Olympiad has 1 Week circle
Oly Opens 18:00 and close 24:00 GMT+2.
Heroes every 7 Days 2 AM.
Olympiad needs 5 minimum participants to begin.
No Custom Items ( Allowed tattoo level 1 )
Enchant +6 ( If you have > +6 it will automatic counted as +6
Augment Skills are allowed in Olympiad
All Skills will be reused on match start
Participants can register only 1x character per HWID into the olympiad games
Entering the stadium all cubics, pets or summons are erased.





Custom Name / Title colors (via .vip)
x2 Mass Vote Reward
x2 Pvp Reward
+5% chance to enchant items
More Drops to Farm mobs, Party zone, Raid bosses
Less chance to drop Item Frop PK's
.vip command
Vip Chat System(public chat,you can talk with ^ )




Tournament Event: 1v1, 3v3 , 9v9
Capture The Flag
Team vs Team
Deathmatch





menu Opens your Account Control Panel
.vip Opens your VIP Control Panel
.exit -(Only in Pvp Zone)
.deposit / .withdraw
.castlemanager
.drop ( or shift+click to Rb's for Info).
.tvtjoin / .tvtleave / .tvtinfo
.ctfjoin / .ctfleave / .ctfinfo
.dmjoin / .dmleave / .dminfo
.repair Repairs your character , Use it only when your character is stuck




Maximum clans in ally : 1
Only LvL 5 and above clans may bid for Clan Halls
Only LvL 5 and above clans may register on Castle Sieges
You need 50k Rep points in order to create Royal
You need 100k Rep points in order to create Knight




You can drop items by PK's.You are safe until 10 PK's
After 10 you have big chance to drop Items
If You are VIP you are safe until 20 PK's
1 item can be dropped each time
There is 70% chance to drop
If you are VIP there are 30% chance to drop





The server uses an enhanced bot protection system. The simple attempt to use an illegal program while logging in will automatically ban all user accounts!
Our Anti-Bot system are constantly updated.
In addition to our anti-bot system, server administrators regularly runs a checkup on the servers looking for players who might be using bots or any sort of hacking tools.



Processor Xeon E5-2630V3 (16 cores de 2.40 GHz), 64 GB of Ram DDR3 memory, 4x 320GB Intel PRO in RAID-10, 1x 1TB SATA Western Digital (for temporary backups), Connection of 1Gbit redundant with DDoS and Firewall protection.
2
Crappy servers / L2FRENZY - 2x
« Last post by Gigi85 on January 13, 2021, 10:45:39 PM »
L2Frenzy bring you back to the Old good days.

We are group of passionate L2 players and developers which worked hard during last years to restore a retail gameplay of our favourite game.

Interlude Retail x2 Server NO PAY TO WIN - NO HELP - NO BOT

Some features are added in order to improve the gameplay itself:

* Buff Store which allow you to sell buffs in private store
* Academy Reward set from Clan Leader for the new players who join the clan
* Daily Reward free for everyone, just play & claim
* In-game build Search Tool-Drop Calculator to find monsters and items you need to drop/spoil
* Account services and Mail
* Marketplace to find items in sell/buy in town
* Menu to set your favourite game settings
* Offline shop with auto save/load list
* In-game Problem Report Service
* Vote bonus available for everyone simply voting for our server

 and much more, you can visit our website to know more about it!

Full Guard protection against Bot and Cheats & DDOS protection web/server
DualBox Protection enabled: Is allowed to play only with 1 main client + 1 extra box

Latest Official & Improved Geodata

Event Medal running 24h

Server OFFICIAL BETA OPENING 24.01.2021 - GMT+1

https://l2frenzy.com/

A special thanks to all crappy users and good developers who help us during this year. :ork1_7:
3
Crappy servers / ~~Infinitum5X~~
« Last post by osvaldotl on December 16, 2020, 07:32:51 PM »
🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰
🔰🔰   COMING SOON    🔰🔰
🔰🔰  Proyect Based On 🔰🔰
🔰🔰          Acis396+         🔰🔰
🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰

https://www.youtube.com/embed/cRTpIGgupTY

December 31, 2020 • 23:59 (UTC -5)
Server Time Zone, site - UTC -5

🔰🔰-✅✅ - Lineage II - Infinitum 5x -✅✅-🔰🔰

💎💎💎💎💎💎💎💎🔰 Rates 🔰💎💎💎💎💎💎💎💎

Experience (EXP) - 5x
Skill Points (SP) - 5x
Adena - 5x
Drop Items - 1x
🔰 Quest 🔰
Quest Experience (EXP) - 1x
Quest Skill Points (SP) - 1x
Quest Adena - 1x
Quest Items Drop - 1x
🔰 Others 🔰
Spoil - 1x
Weight Limit - 7x

💎💎💎💎💎💎💎💎🔰 Enchants 🔰💎💎💎💎💎💎💎💎

Safe Enchant - 4
Max Enchant - 16
Normal Scroll chance - 45%
Blessed Scroll chance 55% and does not crystallize
Crystal Scroll chance - 100%

💎💎💎💎💎💎💎💎🔰 Additional Info 🔰💎💎💎💎💎💎💎💎

Duration of Buffs, Dances and Songs - 30 Minutes
Max Buffs Slots - 32
Anti-Bot System (Pivate Project)
Geodata - Yes
Sub-Class Quest - No
Master Class - No
Offline mode Shop / Craft - Yes
Auto Learn Skills - No
Auto Loot - No
Auto Loot Raid & Grand Boss Loot - No
Champions System - No
Wedding System - Yes
💎💎💎💎💎💎💎💎🔰 Modifications 🔰💎💎💎💎💎💎💎💎
Farm: The player receives buff support from the server (up to lvl 8) then must speak to the Newbie Helper in her hometown
The Npc Newbie Helper gives normal magic support up to lvl 25 then gives all depending on whether it is a wizard or warrior (up to lvl 40)
After lvl 40 you should receive additional support from other professions.
ATTENTION: The use of bot or any program external to the client, which offends other players
and attempt against the stability of the server will be penalized with jail 10 min / kick / ban Mac-ip-client permanently.

https://lineage2infinitum.com/



4
Newcomers, read this / Re: Public sources
« Last post by Tryskell on December 11, 2020, 12:43:49 AM »
Geodata is now shared under L2J format (to use from rev 397)
5
Announcements / Re: Last aCis updates
« Last post by Tryskell on December 11, 2020, 12:14:46 AM »
Changeset 397 (2224)

Geoengine / Movement, Admin commands, Scripts, Bugfixes, Organization


Geoengine / Movement
   - Drop L2D concept. With years, it got less and less uses (was invalid for LoS, and can be calculated in another mean for geopath). L2OFF and L2J are, anew, fully supported.
   - Fix Z being shifted too high, leading to Z layer misplacement (forts outside wood ladder). Ty Sahar.
   - Fix geopath heuristics. Ty Hasha/Sahar.
   - First iteration of multilayer geopath support (Barakiel column, fort stairs/plateforms, etc) using binary heap. Ty Hasha for the implementation.
   - Fix the 2 IOOBEs related to canSee / canMove (since MoveDirectionType implementation). Ty Hasha.
   - Fix swim movement issue. Ty Sahar.
   - Remove the collision radius offset shrinker in order paths being properly executed (notably visible for Attackable stucking in corners). Introduce back some client<>server desync.
   
Admin commands
   - Addition of AdminCommand model, storing parameters and description of the admin command.
   - Addition of Pagination class, used to easily cut your data and format it under HTMs. Ty StinkyMadness.
   - Addition of multiple useful methods into IAdminCommandHandler to cut some target selection redundancy. Ty StinkyMadness.
   - activeChar > player rename.
   - Delete all admin HTMs related to skills (data/html/admin/skills). Skills list is generated from //skill list.
   - Move previous //help logic to new //link command.
   - //announce without params properly calls the panel.
   - //help is now generated using adminCommands.xml content. Previous static help system is deleted.
   - AdminDoor //open_all and //close_all are deleted (no use).
   - Merge //bkpage with //bk, //knownlist_page with //knownlist. A bookmark name can't be anymore a number.
   - All related server admincommands are merged into //server param.
   - All related siege commands are merged into //siege param castleName.
   - All related castle commands are merged into //castle param castleName.
   - All related zone commands are merged into //zone show "id"|all|clear, //zone calling the panel.
   - All related geoengine commands are merged into //geo.
   - All related pathfind commands are merged into //path.
   - All related skills commands are merged into //skill and //clan_skill. Greatly improve //clan_skill, allowing to add, delete, add all and delete all skills of a Clan.
   - All related summon commands are merged into //summon. Generate AdminSummon out of AdminRideWyvern/AdminEditChar content.
   - All related effect commands are merged into //effect. Merge AdminBuffs with AdminEffects. //effect now handle set, remove and visual parameters. Edit admin panels accordingly.
   - All related item creation commands are merged into //item. Generate AdminItem out of AdminCreateItem. //item coin can accept radius. Drop //reward_all.
   - //info over Player got a new look, added collision radius/height infos over Npc.
   - //runmod is deleted, //instant_move now accepts 0|1|2.
   - //recall_party and //recall_clan are merged into //recall.
   - //goto is deleted, //teleportto is used instead. All "goto" subcommands (ch, cw,...) are also renamed "teleportto".
   - //tele_areas is deleted.
   - //move_to is renamed //teleport. As L2OFF, it can accept only 2 parameters, being X and Y - Z being calculated based on X/Y coords and actual Player Z.
   - //polymorph is now a toggle, merging the 4 previous admincommands to it. Delete the possibility to morph into an Item (too much bugged).
   - //invul and //undying don't work anymore on other targets than yourself.
   - //para becomes a toggle. Delete //para_all and //unpara_all (no use).
   - Delete //special (not existing).
   - Delete all redundant commands ending with "_menu".
   - //abnormal and //social only affect your current target. There is no more player or radius check.
   - //ban, //ban_acc, //ban_char and //ban_chat are all merged. Same for //unban.
   - //kick, //kick_non_gm are merged. //character_disconnect is dropped.
   - Merge //kill, //res, //heal to new AdminManage, which now use [name[radius]] parameters. Delete //res_monster. Delete AdminHeal and AdminRes. //areacancel is renamed //cancel and moved to AdminManage.
   - Merge AdminGm with AdminAdmin. Rename //gm to //gmoff.
   - //ch chId parameter is moved from first to second place (//ch param chId).
   - Delete //cw "info". It is now part of regular //cw, similar to //siege, //zone, //ch...
   - Heal/kill/res/cancel/open/close now accept parameters over //admin quickbox. Added a "Cancel" button upon //admin.
   - Merge //find_character, //find_ip, //find_account and //find_dualbox into //find. //show_characters is renamed //list. Generate AdminFind for it.
   - Delete //clan_info (collide with //pledge info), //st (collide with //effect visual), //get/reset_skills (you can't ninja anymore skills set of another Player).
   - Generate AdminEditChar //remove out of //removereuse and //remove_clan_penalty. Add //remove death_penalty.
   - Drop //forge and AdminForge. Move left //msg to AdminAdmin.
   
Scripts
   - Optional item (e.g. fish) isn't considered as quest item anymore for 3rd class quest. Ty Hasha.
   - Add Medusa and BrekaStronghold AIs. Ty Hasha.
   
Bugfixes
   - Fix 2 NPEs due to AggroList rework. Ty Sahar for report.
   - Fix AttackableAI NPE over thinkIdle. Ty Sahar for report.
   - Fix CreatureCast/CreatureAttack NPEs (definitive edition). Ty Sahar.
   - Fix Doors being non attackable during SiegableHall. Ty Sahar.
   - Fix registration to SiegableHalls. Ty Sahar.
   - Fix Devasted Castle guards. Ty Sahar.
   - Fix BabyPet / Pet skill level. Ty Hasha.
   - Fix RaidPointManager not being properly saved + few optimizations. Ty AshenOne for report.
   - Validate teleport location if a random offset is used. Ty Hasha.
   - Fix invalid PK check over gatekeepers. Ty Dimityr203.
   - Add few more X/Y/Z check validation upons spawns (quest spawns, minion teleport, pet spawn). Ty Hasha.
   - Servitors/pets now spawn heading towards the Player, and their distance is moved from 30 to 40. Both Pets and Servitors use the same spawn rules.
   - Fix Buy shop showing wrong shop quantity. Ty StinkyMadness.
   
Organization
   - FloodProtector is moved to its own enum, on enums folder.
   - Add AggroList#getMostHatedCreature for easier usage.

PS  : Since geoengine doesn't accept anymore L2D format, the exact same geodata is now shared under L2J format. See public sources topic to download it back.
6
Crappy servers / Re: L2 Order VS Chaos Returns !
« Last post by sahar on December 05, 2020, 05:44:41 PM »
I wish ya a powerful ddos, like never before! :troll:
As if someone can go through my super advanced 2028 defense systems.  :lulsec:
7
Crappy servers / Re: L2 Order VS Chaos Returns !
« Last post by SweeTs on December 05, 2020, 03:24:37 PM »
I wish ya a powerful ddos, like never before! :troll:
8
Crappy servers / Re: L2 Order VS Chaos Returns !
« Last post by sahar on December 05, 2020, 01:57:01 PM »
L2 OvC GvE faction server opens in just 3 hours !
New Counter Strike and Battle Royale events.
New Clan Hall Siege event.
New Tournaments system.
And much more!
Register and download patch from site now: https://l2ovc.com/
9
Crappy servers / Re: l2-balance.fun
« Last post by Sido on November 25, 2020, 01:14:30 AM »
Another l2reborn wannabe? :D
why it sound like is doing something bad?
and reborn is not the first low rate in this world.
10
Crappy servers / Re: l2-balance.fun
« Last post by romario5 on November 24, 2020, 02:29:36 PM »
Another l2reborn wannabe? :D
Just want to make true low-rate interlude without s**t=)