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11
Guides / Search for properties, skills, NPC and more in Lineage 2 datapack
« Last post by Reynald0 on December 23, 2017, 07:58:40 AM »
Remember to activate the English subtitles
12
Crappy servers / [INTERLUDE]L2 Helix Grand Opening (MUST JOIN)
« Last post by phantoml2 on December 18, 2017, 02:20:27 PM »
Webiste]: http://L2helix.eu
[Forum]: http://l2helix.eu/forum/index.php
[Facebook]: http://www.facebook.com/lineage2helix

L2 Helix high rates no custom pvp server opens for you . We are waiting for you all. For more information visit features section. Join us and be best of the best P.s Account creation is automatic just enter in game login and password and your account will be created immediately. See you in game !
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Rates:
» Xp 5000x.
» Sp 5000x.
» Aden 5000x.
» Drop 1000x.
» PartyXp 2x.
» PartySp 2x.
» Starting character level - 20.
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Enchant rates:
» Safe Enchant: +3
» Max Weapon Enchant: +18
» Max Armor Enchant: +18
» Max Jewel Enchant: +18
» Normal Scroll Enchant Rate: 65%
» Bless Scroll Enchant Rate: 100%
» Crystall Scroll Enchant Rate: 40%
» Normal/Blessed Scroll Max: +15
» Crystall Scroll Max: +18
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Features:
# Main Town: Giran
# Castle Sieges: Giran, Aden, Rune
# Clan Halls: Giran, Aden, Rune, Gludin
# Stackable Scrolls, Lifestones
# Unique Random PvP Zones
# Unique Farm Zones
# Unique Lifestone Farm Zone
# More than 9 Raid Bosses
# Vote Reward Manager
# Donate Manager
# Siege Manager
# Clan Manager
# Auto Vote Rewarder Every 10 Votes
# Wedding System
# Custom Farm Zones (2)
# Skill Enchanter
# Unique Tattooes
# Npc Buffer
» Scheme Buffer
» Buff Slots: 60
» Buff Time: 3h
» Max Sub-Classes (5)
» No Weight Limit
» No Grade Limit
» Top 20 PvP/Pk Ranking
» Online Password Change
» Unique Farm Monsters
» Server Up-Time [24/7] 99%
» Interlude Retail Skills
» Perfect Class Balance
» No Custom Items
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Event system:
» TVT event Every 2 hours
» Unique online shop.
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Olympiad game:
» Retail olympiad game.
» Competition period [1] week.
» Olympiad start time [18:00] end [00:00].
» Olympoiad start/end times can be found in olympiad manager.

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Augment Rates!
» Mid-Grade Lifestone: 5%
»High-Grade Lifestone: 10%
» Top-Grade Lifestone: 15%
» 1 Active - 1 Passive

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Voiced commands:
» .menu: Opens menu window!
» .epic: Opens window with Boss Status!
» .online: Shows how many people are online!
» .info: Opens window with server info!
» .pin: Opens window to add pin! (If you enable it you'll have to use it every time you login.)
» .deposit: Exhanges 500kk adena for 1 Gold Bar!
» .withdraw: Exhanges 1 Gold Bar for 500kk adena!
» .tvtjoin: Join tvt!
» .tvtleave: Leave tvt
13
Announcements / Re: Last aCis updates
« Last post by Tryskell on December 11, 2017, 08:35:34 PM »
Changeset 373(887)

Datatype organization, Tasks, Clan, Config, Organization, Misc


Datatype organization
   BoatManager
      - Moved to data.manager, javadoc.
   CastleManager
      - Moved to data.manager, extends XMLDocument.
   CastleManorManager
      - Moved to data.manager, extends XMLDocument.
      - Queries are stringified.
      - More uses of Java8 lambdas.
   NpcTable > NpcData
      - Moved to data.xml, extends XMLDocument.
   RaidBossPointsManager > RaidPointManager
      - Rename, moved to data.manager, javadoc, cleanup.
      - Fix the order on ranks calculation. Ty katara.
   Caches
      - Move gameserver.cache to gameserver.data.cache
      - Cleanup HtmCache and CrestCache (adjust filters, javadoc, Logger...).
      - Drop AdminCache adminhandler (2 commands are dropped). Generic //reload type (crests / htm) still works.
      - Invalid crests files are deleted on server loading (being wrong format, wrong length, etc).
      - Fix an issue where old crests files weren't destroyed on crest edition.
      - RequestSetAllyCrest writting style is harmonized using similar packets.
      - RequestSetAllyCrest / RequestSetPledgeCrest / RequestExSetPledgeCrestLarge don't accept data length of 0 (case of crafted packets).
      
Tasks
   - Unify naming convention. Drop the logs.
   - ServerRestart/Shutdown are moved from MON to THU (still 4AM) to emulate maintenance task of retail server. Still off by default.
   - Drop OlympiadSave task (pointless).
   - RaidPointReset task is enhanced on numerous locations :
      - only clan level 5+ are checked (external loop is reduced).
      - ranks are calculated only for the 100 first (internal loop is reduced).
      - addReputationScore is made only on final score and not on every member check (no multiple db operations / packets broadcast for the same clan).
      
Clan
   - Basic cleanup, minor improvements, javadoc.
   - Don't reward clan skills if player is on olympiad mode.
   - _hiredGuards and associated stuff is dropped (not used).
   - RankPrivs class is dropped, it is edited for a simple Integer on the Map.
   - SubPledge class is moved out of Clan, to model.pledge.
   - CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY SystemMessageId is correctly shown.
   - Table clan_skills loses skill_name column (unused).
   
Config
   - Drop min/max protocol version.
   - Drop few unused loginserver configs.
   - Drop crown/circlet config (see Misc section for explanation).

Organization
   - CharCreateFail / CharDeleteFail use static approach.
   - VehicleAI / VehicleLocation / Vehicle / model.vehicles / VehicleStat > BoatAI / BoatLocation / Boat / model.boat / BoatStat. getVehicle() is merged with getBoat().
   - Implementation of CLogger (C for crappy, obviously). An effort will be done to unify all loggers writting style with time (people will complain if I only commit that).
   
Misc
   - 3158 skillId fix. Ty sahar.
   - Drop ON_KILL event on SummonMinions script (unused).
   - Fix dropMultipleItems method (impacts Q108, Q163, Q354 && Q360), ty x-user.
   - Fix the impossibility to use NPC names for players and pets. Pet name pattern introduces back numbers. Ty RooT.
   - Rework Player.getMemo(), drop getMail() (already handled by MailBBSManager). Probably fix a rare NPE with getMemo().
   - //setname can't reward a name which is already owned (player-based restriction).
   - Unify handlers writting style.
   - setReputationScore() is processed only if clan level is > 4. You can't accumulate CRPs, no matter the action, if your clan isn't at least level 5.
   - Drop the task on JailZone, leading to infinite teleport. Ty smoke121.
   - Fix toggles which aren't supposed to be desactivated while sitting. Ty TreasureHuman.
   - Fix following issues introduced in previous revisions :
      - Revert removeSkill parts to handle back "keep effect" behavior for augmentations / items passive skills.
      - Revert getAllAvailableSkills edit to make enchant working anew with idiot config. To handle deleveling correctly we need correct magicalLevel for every skill.
      - Fix config about invul gm on startup, since //invul drop.
      - Fix Party IOOBE prior to rev 652.
   - Rework crown/circlet item restriction system.
      - Don't delete objects (not retail).
      - Rework Player#checkItemRestriction() which wasn't properly updating character (headgear was still shown).
      - Rename Castle#removeCirclet and removeCircletsAndCrown for checkItemsForMember and checkItemsForClan. Methods are optimized (clan method uses only one connection for all members).
   - Edit ON DUPLICATE KEY UPDATE queries to handle parameters directly on query and not on core.
   
14
Guides / Re: Lineage 2 - Color code - Place color name to player
« Last post by Reynald0 on December 04, 2017, 03:43:56 PM »
You've forgot to insert the youtu.be link.

 :lulsec:
15
Guides / Re: Lineage 2 - Color code - Place color name to player
« Last post by Marcatu on December 04, 2017, 03:32:51 PM »
You've forgot to insert the youtu.be link.
16
Guides / Lineage 2 - Color code - Place color name to player
« Last post by Reynald0 on December 04, 2017, 12:34:37 AM »
Remember to activate the English subtitles
17
Guides / Re: Apply patches / diff in datapack source code
« Last post by Tryskell on November 19, 2017, 06:33:23 PM »
First of all it is insulting for aCis to show a video learning with base project F rozen :O :P :P
It's easier to use it because Broken didn't update since 2011.

 :dw2_14:
18
Guides / Re: Apply patches / diff in datapack source code
« Last post by Reynald0 on November 18, 2017, 09:10:54 PM »
First of all it is insulting for aCis to show a video learning with base project F rozen :O :P :P

PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF please  :serious:
19
Guides / Re: Apply patches / diff in datapack source code
« Last post by Voldoman on November 18, 2017, 07:48:58 PM »
First of all it is insulting for aCis to show a video learning with base project F rozen :O :P :P
20
Guides / Re: Apply patches / diff in datapack source code
« Last post by Reynald0 on November 17, 2017, 03:29:09 PM »
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